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Getting Started with AVS/Express Visualization Edition




Preface

Audience 1-vii
Conventions 1-viii
File Naming Conventions 1-ix
AVS/Express Documentation and Online Help 1-ix
Documentation 1-ix
Online Help 1-x
Customer Support 1-xi

1 Welcome to AVS/Express

1.1 What is AVS/Express? 1-2
1.2 Working with AVS/Express 1-3
The Network Editor 1-3
Example of a Completed Application 1-4
V Code 1-4
Application Programmer Interfaces 1-5
1.3 AVS/Express Kits 1-6
1.4 Object-oriented Techniques in AVS/Express 1-7
1.5 Connections and Object Execution 1-10
1.6 Object Manager 1-12
1.7 The AVS/Express Field 1-13
Field components 1-13
Meshes 1-14
Structured Mesh 1-14
1-17
Unstructured Mesh 1-17
1.8 Developing and Delivering Applications 1-19
AVS/Express Projects 1-19
Delivering Applications 1-19

2 Using AVS/Express Demos and Examples

2.1 Start AVS/Express 2-2
2.2 Instance a Demo 2-4
2.3 Instance an Example 2-8

3 Creating an Application Using the Wizards

3.1 Introduction 3-2
3.2 Start AVS/Express 3-3
3.3 Using the Data Import Wizard 3-4
3.4 Using the Data Visualization Wizard 3-7

4 Assembling a Data Visualization Application

4.1 Start AVS/Express 4-2
The SingleWindowApp Workspace 4-4
The SingleWindowApp DataViewer 4-5
The V Command Processor 4-6
4.2 Instance Objects in the Network Editor 4-8
Working with Libraries and Objects 4-8
Scrolling Through Objects 4-9
Displaying Library Pages 4-9
Instancing a Read_Field Object 4-11
Parts of an Object Icon 4-13
Moving Objects in the Workspace 4-13
Using Module Object Controls 4-13
Instance isosurface and Position Uviewer3D 4-15
4.3 Connect Objects 4-18
Connect isosurface to Read_Field 4-19
Removing a Connection 4-19
Connect Uviewer3D to isosurface 4-20
Look More Closely at the Ports 4-20
Understanding the Object Hierarchy 4-23
Use the Object Info Dialog 4-23
4.4 Save Your Application 4-25
4.5 Execute Your Application 4-26
4.6 Execute Your Application from the Command Line 4-30
4.7 For More Information 4-31

5 Modifying the Data Visualization Application

5.1 Introduction 5-2
5.2 Start AVS/Express 5-3
5.3 Load Your Application 5-4
5.4 Add Objects to Your Application 5-6
Instance and Connect the bounds Object 5-6
Test the Application 5-7
5.5 Add a Crop Object to Your Application 5-11
Instance and Connect crop 5-11
Test the Application 5-14
5.6 Save Your Application 5-16
5.7 For More Information 5-17

6 Assembling a Data Visualization Application 2

6.1 Download the data file 6-2
6.2 Start AVS/Express 6-3
6.3 Create a Data Reader 6-5
Using the Group Reference to Examine the Field 6-6
6.4 Add a Legend 6-9
Translate the Data 6-9
6.5 Filter the Data 6-12
6-12
6.6 Add a Title 6-13

7 Creating a New Component

7.1 Introduction 7-2
7.2 Start AVS/Express 7-4
7.3 Instance and Name the Component's Objects 7-6
Create the ScratchPad Application 7-6
Use the Add Module Tool to Construct the Module 7-7
7.4 Connect Depth to an Expression 7-12
Connect Depth 7-12
Test the Component 7-13
7.5 Use the Object Editor to Turn Time and Depth into Arrays 7-16
Specify Dimensions Using the Object Editor 7-16
Test the Arrays by Assigning an Array Literal to Time 7-19
Notice the Difference between Connections and Assignments 7-20
7.6 Save Echo as a Template 7-21
Set Default Values for the Input Parameters 7-21
Save Echo in a Library 7-21
Instance Echo into the Default Application 7-22
Print Depth's Value Using the V Command Processor 7-23
7.7 Create a New Project 7-25
Use Echo in a Simple Application 7-26
Construct the Application 7-26
Test the Application 7-27
Experiment with Bidirectional Connections 7-27
7.8 Restart AVS/Express with the New Project 7-30
7.9 For More Information 7-32

8 Creating a Group Data Parameter

8.1 Introduction 8-2
8.2 Start AVS/Express 8-3
8.3 Create a point Object 8-4
Create point 8-4
Create an Output Port for point and Set the Port's Colors 8-5
Adding a Port Using The Object's Popup Menu 8-5
Specify the port's Colors Using the Properties Editor 8-6
Save point as a Template Object 8-8
8.4 Create a Distance Module 8-9
Create Distance 8-9
Use the Object Editor to Specify the Module and its Subobjects 8-10
Save Distance as a Template Object 8-13
8.5 Use point and Distance in an Application 8-15
8.6 For More Information 8-19

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